I then peeked into the Effectiveness
Table, and found a third mistake in it, so I updated the
Effectiveness post with this information.
I studied thoroughly the Table, to see
the strength of my fairies now. I currently possess such fairies:
nature, water, fire, stone, chaos. They are effective against
everything except light and stone. To defeat light and stone I best
need a psi fairy. However I can not have six fairies in my deck, only
five. So I looked for the perfect combination of fairies, of which
Eirik in Tiralin told me already.
To be perfect, which means effectively
strong against all kinds of fairies, I need not only a psi fairy, but
an air fairy. The air fairy can easily substitute both nature and
chaos. So I then would have my water, my fire, and my stone, plus psi
and air.
And even better it would be to
substitute water with light and stone with ice in such a fairy deck.
The combination looks like this:
Air
Water / Light
Fire
Stone / Ice
Psi
So it turns out that I will need the
fire fairy until the end, which I think would do justice to the game
and this site's logo – which comes from official game materials –
as I will then stick to my freshly gotten Tinezard.
Until I get an air fairy, I will keep
my nature and chaos in the deck, which means I have to train the
Skelbo of chaos to make him evolve into Skeljaw and thus become
better. I also should train stone and fire. This aim creates the
second objective of my plans for my next moves. Training – and
Dunmore's Shadow Elves.
I think training could be easy through
attacking wild fairies of nature, because I would include Skelbo and
stone Vesbat into duels and Tinezard could easily finish the nature
fairies, especially the ones from the Fairy Garden. I'm thinking of
doing this training also in the Dunmore Swamps, because nature
fairies attack there too, but perhaps I should wait until Tinezard
gets some levels higher. However I think it is not bad idea to do
that even instantly.
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